We’ve officially reached the midpoint of Premier Season Two, and with the leaderboard heating up, players across all ranks are battling for position — and bragging rights — in Valve’s seasonal matchmaking system.
Premier’s new format has continued to evolve, and Season Two is shaping up to be its most competitive yet. With more refined matchmaking, updated map veto flows, and a larger active player base, the race to the top has never been more intense.
Season Start: Late January 2025
Scheduled End: Early May 2025
Map Pool: Featuring the recent return of Train, plus other staples like Mirage, Inferno, and Ancient
Format: MR12 with full veto, rating-based leaderboards by region
Valve has continued to patch and polish Premier mode throughout the season, improving queue times and team balancing, particularly in solo and duo queues.
While leaderboards reset each season, some familiar names are already making waves in Season Two:
European pros and streamers like ZywOo, m0NESY, and SunPayus are consistently near the top of the global ratings.
Grinders from Eastern Europe and SEA are starting to dominate the high-rating solo queue brackets, showing how deep the global talent pool has become.
North American players are finding more stable queues as the player base grows, with names like floppy and junior rising on the regional boards.
Several competitive-focused streamers have taken to tracking weekly stats and head-to-head matchups, turning Premier into a community-driven meta battleground.
Mid-season sentiment remains largely positive:
Players have praised the visual clarity of ratings, match history tools, and the sense of progression throughout the season.
Casual and semi-competitive players are enjoying the structured environment and more meaningful games compared to legacy matchmaking.
There’s still demand for anti-cheat improvements and additional leaderboard filters, but Valve has responded to several top community concerns since Season One.
With just over a month to go before the season ends, now is the time for players to grind rating, climb leaderboards, and finish strong. Valve has hinted at potential end-of-season rewards or recognition coming in the future — a move that would further boost engagement.
As we head into the next cycle and toward the BLAST.tv Austin Major, Premier Season Two is proving that structured, seasonal play can be the cornerstone of CS2’s ecosystem — not just a side mode, but the main event for players of all levels.